Research Faculty
» David Eppstein » Michael T. Goodrich » Aditi Majumder » Gopi Meenakshisundaram » Bill Tomlinson Focuses on the field of visual computing that deals with generating/capturing, representing, rendering and interacting with synthetic and real-world images and video. We work on end-to-end solutions from capturing of images and geometry; representing large geometric, image, and video data sets; geometry and image processing; interactive access and rendering of large visual data sets; algorithms for building large area immersive displays for the presentation of visual content; and interaction techniques in both small personal displays and in large displays for collaborative environments.
Current and future research areas include, but are not limited to:
- Designing new cameras with advanced capabilities for capturing real-world scenes.
- Image processing for enhanced visual content quality
- Computational geometry and graph algorithms for geometry processing
- Interactive rendering of very large geometric data sets.
- Ubiquitous displays -- Reconfigurable multi-projector display systems.
- Interaction techniques for large area displays.
- Sketch based modeling and interaction for personal displays.
Applications are Internet-based visualization of remotely located complex objects, volume manipulation and visualization, geographic information systems, and simplified 3-D rendering based on 2-D images.
More information: http://graphics.ics.uci.edu/