Our broad selection of majors lets you be as specialized or general as you like
The Computer Game Science (CGS) major combines a solid foundation in computer science with a focus on designing, building, and understanding computer games and other forms of interactive media. The fundamentals of information and computer science — along with coursework in mathematics, statistics, physics, and film and media studies — provide students with the concepts and tools to study a wide scope of computer game technologies.
CGS emphasizes design, teamwork, and the understanding of computer games and related technologies and media in a social and cultural context. The term “computer game” includes games that run on cell phones, mobile devices, PCs, consoles, Macs, web pages and even inside automobiles. CGS majors design and create games for entertainment, and also for education, training and social change.
The study of computer games is an emerging field driven by advancing computer hardware and software technology, the widespread popularity of video games as an entertainment medium, and by the interest of artists, economists, educators, scientists and many others to use game technologies for communication, visualization, computation and learning.
CGS is ideal for anyone interested in learning the technical components of creating games — computer programming, graphics, network design, database management, artificial intelligence and much more — and working in teams to design and implement exciting new games. If you are primarily interested in the art or management sides of creating games, the CGS major may not be the best fit for you.
Students who major in Computer Game Science will:
Several factors contribute to the strength of UC Irvine’s Computer Game Science program, including:
The CGS major combines the fundamentals of computer science with about a dozen game-focused courses. Current requirements for this major can be found in the General Catalogue.
A wide variety of careers and graduate programs are open to Computer Game Science graduates. The video game industry is comparable in size to the film and music industries, and job growth projections are excellent for people with strong technical backgrounds. Many other fields, including mobile software development, interactive entertainment, and training and education software, have demand for similar skill sets and knowledge. CGS graduates are well trained in computer science, and can thus pursue graduate programs or any career that involves designing, implementing, evaluating or interacting with computer-based systems.
Associate Professor Crista Lopes at the Computer Game Science Open House demonstrates her 3D simulation of a podcar system.