List of Publications

This page lists the full bibliographic references for published papers, course notes, and technical reports. To download postscript, code, and images, please see the paper archive page.

  1. James Arvo, "Stratified Sampling of 2-Manifolds", State of the Art in Monte Carlo Ray Tracing for Realistic Image Synthesis, SIGGRAPH 2001 Course Notes, volume 29, August 2001.

  2. Richard Zanibbi, Kevin Novins, James Arvo, and Katherine Zanibbi, "Aiding Manipulation of Handwritten Mathematical Expressions through Style-Preserving Morphs", Graphics Interface 2001, June, 2001, pages 127-134.

  3. Min Chen and James Arvo, "Simulating Non-Lambertian Phenomena Involving Linearly-Varying Luminaires", Proceedings of the Twelfth Eurographics Workshop on Rendering, London, June 2001.

  4. Steve Smithies, Kevin Novins, and James Arvo, "Equation Entry and Editing via Handwriting and Gesture Recognition", Behaviour and Information Technology, 20(1), pages 53-67, 2001.

  5. Min Chen and James Arvo, "Theory and Application of Specular Path Perturbation", ACM Transactions on Graphics, 19(4), 2000.

  6. James Arvo and Kevin Novins, "Fluid Sketches: Continuous Recognition and Morphing of Simple Hand-Drawn Shapes", Proceedings of the 13th Annual ACM Symposium on User Interface Software and Technlogy, San Diego, California, November 2000.

  7. Min Chen and James Arvo, "Perterbation Methods for Interactive Specular Reflections", IEEE Transactions on Visualization and Computer Graphics, 6(3), July-September 2000, pages 253-264.

  8. Min Chen and James Arvo, "A Closed-Form Solution for the Irradiance Due to Linearly-Varying Luminaires", Proceedings of the Eleventh Eurographics Workshop on Rendering, Brno, Czech Republic, June 2000, pages 137-148.

  9. Min Chen and James Arvo, "Closed-Form Expressions for Irradiance from Non-Uniform Lambertian Luminaires. Part II: Polynomially-Varying Radiant Exitance", Technical Report CS-TR-00-04, California Institute of Technology, March 2000.

  10. Min Chen and James Arvo, "Closed-Form Expressions for Irradiance from Non-Uniform Lambertian Luminaires. Part I: Linearly-Varying Radiant Exitance", Technical Report CS-TR-00-01, California Institute of Technology, March 2000.

  11. James Arvo and Kevin Novins, "Smart Text: A Synthesis of Recognition and Morphing", AAAI Spring Symposium on Smart Graphics, Stanford, California, March 2000, pages 140-147.

  12. James Arvo, "Computer Aided Serendipity: The Role of Autonomous Assistants in Problem Solving", Graphics Interface `99, Kingston, Ontario, June 1999, pages 183-192.

  13. Steve Smithies, Kevin Novins, and James Arvo, "A Handwriting-Based Equation Editor", Graphics Interface `99, Kingston, Ontario, June 1999, pages 84-91.

  14. Ravi Ramamoorthi and James Arvo, "Creating Generative Models from Range Images", in Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH `99, August 1999, pages 195-204.

  15. Alan Heirich and James Arvo, "A Competitive Analysis of Load Balancing Strategies for Parallel Ray Tracing", Journal of Supercomputing, Volume 12, Numbers 1 and 2, pages 57-68, 1998.

  16. Alan Heirich and James Arvo, "Parallel radiometric image synthesis", Advances in Engineering Software, Volume 29, Number 6, pages 283-287, 1998.

  17. Alan Heirich and James Arvo, "Parallel Rendering with an Actor Model", Proceedings of Eurographics '97, Workshop on Programming Paradigms for Graphics, Budapest, Hungary, September 1997.

  18. Alan Heirich and James Arvo, "Scalable Monte Carlo Image Synthesis", Parallel Computing, Volume 23, Number 7, pages 845-859, July, 1997.

  19. Alan Heirich and James Arvo, "Scalable Photorealistic Rendering of Complex Scenes", in Proceedings of the First Eurographics Workshop on Parallel Graphics and Visualization, pages 17-33, Bristol, England, September, 1996. (abstract)

  20. James Arvo, Analytic Methods for Simulated Light Transport, Ph.D. Thesis, Yale University, December, 1995. (abstract)

  21. James Arvo, "Applications of Irradiance Tensors to the Simulation of Non-Lambertian Phenomena", in Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH `95, pages 335-342, 1995. (abstract), (images)

  22. James Arvo, "Stratified Sampling of Spherical Triangles", in Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH `95, pages 437-438, 1995. (abstract) (applet)

  23. James Arvo, "The Role of Functional Analysis in Global Illumination", Rendering Techniques `95, edited by P. M. Hanrahan and W. Purgathofer, pages 115-126, Springer-Verlag, New York, 1995. (abstract)

  24. Julie O'B. Dorsey, James Arvo, and Donald P. Greenberg, "Interactive Design of Complex Time-Dependent Lighting", IEEE Computer Graphics and Applications, 15(2):26-36, March 1995. (abstract)

  25. James Arvo, "The Irradiance Jacobian for Partially Occluded Polyhedral Sources", in Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH `94, pages 75-84, 1994. (abstract)

  26. James Arvo, Kenneth Torrance, and Brian Smits, "A Framework for the Analysis of Error in Global Illumination Algorithms", in Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH `94, pages 75-84, 1994. (abstract)

  27. Brian Smits, James Arvo, and Donald Greenberg, "A Clustering Algorithm for Radiosity in Complex Environments", in Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH `94, pages 435-442, 1994. (abstract)

  28. James Arvo and Kevin Novins, "Iso-Contour Volume Rendering", 1994 ACM/IEEE Symposium on Volume Visualization, Washington DC, October, 1994. (abstract)

  29. Chris Schoeneman, Julie Dorsey, Brian Smits, James Arvo, and Donald Greenberg, "Painting with Light", in Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH `93, pages 143-146, 1993. (abstract)

  30. James Arvo, "Transfer Equations in Global Illumination", Global Illumination, SIGGRAPH `93 Course Notes, volume 42, August 1993. (abstract)

  31. James Arvo, "Linear Operators and Integral Equations in Global Illumination", Global Illumination, SIGGRAPH `93 Course Notes, volume 42, August 1993. (abstract)

  32. Brian Smits, James Arvo, and David Salesin, "An Importance-Driven Radiosity Algorithm", Computer Graphics, 26(2):273-282, July 1992. (abstract)

  33. Stephen Westin, James Arvo, and Kenneth Torrance, "Predicting Reflectance Functions from Complex Surfaces", Computer Graphics, 26(2):255-264, July 1992. (abstract)

  34. Kevin Novins and James Arvo, "Controlled Precision Volume Integration", 1992 ACM Workshop on Volume Visualization, pages 83-89, Boston, October 1992. (abstract)

  35. Kevin Novins, James Arvo, and David Salesin, "Adaptive Error Bracketing for Controlled-Precision Volume Rendering", TR 92-1312, Department of Computer Science, Cornell University, November 1992. (abstract)

  36. James Arvo and Cary Scofield, "The Shader Cache: A Rendering Pipeline Accelerator", in Graphics Gems III, pages 383-389, edited by David Kirk, Academic Press, New York, 1992.

  37. James Arvo, "Fast Random Rotation Matrices", in Graphics Gems III, pages 117-120, edited by David Kirk, Academic Press, New York, 1992.

  38. Francois Sillion, James Arvo, Stephen Westin, and Donald P. Greenberg, "A Global Illumination Solution for General Reflectance Distributions", Computer Graphics, 25(4):187-196, July 1991. (abstract)

  39. David Kirk and James Arvo, "Unbiased Sampling Techniques for Image Synthesis", Computer Graphics, 25(4):153-156, July 1991. (abstract)

  40. David Kirk and James Arvo, "Unbiased Variance Reduction for Global Illumination", Proceedings of the Second Eurographics Workshop on Rendering, Barcelona, May 1991.

  41. James Arvo, editor Graphics Gems II, Academic Press, New York, 1991. (publisher)

  42. James Arvo and David Kirk, "Particle Transport and Image Synthesis", Computer Graphics, 24(4):63-66, August 1990. (abstract)

  43. James Arvo, "Ray Tracing with Meta-Hierarchies", Advanced Topics in Ray Tracing, SIGGRAPH `90 Course Notes, volume 24, August 1990. (abstract)

  44. James Arvo, "A Simple Method for Box-Sphere Intersection Testing", in Graphics Gems, edited by Andrew S. Glassner, Academic Press, New York, 1990.

  45. James Arvo, "Transforming Axis-Aligned Bounding Boxes", in Graphics Gems, edited by Andrew S. Glassner, Academic Press, New York, 1990.

  46. James Arvo and David Kirk, "A Survey of Ray Tracing Acceleration Techniques", Chapter 6 in An Introduction to Ray Tracing, edited by Andrew S. Glassner, Academic Press, New York, 1989.

  47. James Arvo and David Kirk, "Modeling Plants with Environment-Sensitive Automata", Proceedings of Ausgraph `88, pages 27-33, Melbourne, Australia, July 1988. (abstract), (image), (more recent work)

  48. David Kirk and James Arvo, "The Ray Tracing Kernel", Proceedings of Ausgraph `88, pages 75-82, Melbourne, Australia, July 1988. (abstract)

  49. James Arvo and David Kirk, "Fast Ray Tracing by Ray Classification", Computer Graphics, 21(4):55-64, July 1987. (abstract)

  50. James Arvo, "Backward Ray Tracing", Developments in Ray Tracing, SIGGRAPH `86 Course Notes, Volume 12, August 1986. (abstract), (image), (more recent work)


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James Arvo (arvo@cs.caltech.edu)