Paper Archive
This page lists published papers, course notes, and other documents that
are available in postscript form or have associated code or images
that can be downloaded.
Please see the list of publications page for
the full bibliographic references of these and other papers.
If you have trouble accessing any of these files, please click
here for help.
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"Stratified Sampling of 2-Manifolds",
by James Arvo. State of the Art in Monte Carlo Ray Tracing for Realistic Image Synthesis,
SIGGRAPH 2001 Course Notes, volume 29, August 2001.
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"Aiding Manipulation of Handwritten Mathematical Expressions through Style-Preserving Morphs",
by Richard Zanibbi, Kevin Novins, James Arvo, and Katherine Zanibbi.
Graphics Interface 2001, June, 2001.
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"Simulating Non-Lambertian Phenomena Involving Linearly-Varying Luminaires",
by Min Chen and James Arvo,
12th Eurographics Rendering Workshop, 2001.
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"Equation Entry and Editing via Handwriting and Gesture Recognition",
by Steve Smithies, Kevin Novins, and James Arvo,
Behaviour and Information Technology, 2001.
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"Theory and Application of Specular Path Perturbation",
by Min Chen and James Arvo,
ACM Transactions on Graphics, 19(4), 2000.
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"Fluid Sketches: Continuous Recognition and Morphing of Simple Hand-Drawn Shapes",
by James Arvo and Kevin Novins,
Proceedings of the 13th Annual ACM Symposium on User Interface Software and
Technlogy, San Diego, California, November 2000.
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"Perterbation Methods for Interactive Specular Reflections",
by Min Chen and James Arvo,
IEEE Transactions on Visualization and Computer Graphics, July-September 2000.
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"A Closed-Form Solution for the Irradiance Due to Linearly-Varying Luminaires",
by Min Chen and James Arvo,
11th Eurographics Rendering Workshop, 2000.
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"Closed-Form Expressions for Irradiance from Non-Uniform Lambertian Luminaires. Part II: Polynomially-Varying Radiant Exitance",
by Min Chen and James Arvo,
Technical Report CS-TR-00-04, California Institute of Technology, March 2000.
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"Closed-Form Expressions for Irradiance from Non-Uniform Lambertian Luminaires. Part I: Linearly-Varying Radiant Exitance",
by Min Chen and James Arvo,
Technical Report CS-TR-00-01, California Institute of Technology, March 2000.
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"Smart Text: A Synthesis of Recognition and Morphing",
by James Arvo and Kevin Novins,
AAAI Spring Symposium on Smart Graphics, March 2000.
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"Computer Aided Serendipity: The Role of Autonomous Assistants in Problem Solving",
by James Arvo,
Graphics Interface `99, June 1999.
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"A Handwriting-Based Equation Editor",
by Steve Smithies, Kevin Novins, and James Arvo,
Graphics Interface `99, June 1999.
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"Creating Generative Models from Range Images",
by Ravi Ramamoorthi and James Arvo. SIGGRAPH `99.
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"A Competitive Analysis of Load Balancing Strategies for
Parallel Ray Tracing",
by Alan Heirich and James Arvo,
Journal of Supercomputing, Volume 12, 1998.
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"Parallel Rendering with an Actor Model",
by Alan Heirich and James Arvo, Proceedings of Eurographics '97, Workshop on Programming
Paradigms for Graphics, Budapest, Hungary, September 1997.
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"Scalable Monte Carlo Image Synthesis",
by Alan Heirich and James Arvo, Parallel Computing,
July, 1997.
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"Scalable Photorealistic Rendering of Complex Scenes",
by Alan Heirich and James Arvo, Proceedings of the First Eurographics Workshop
on Parallel Graphics and Visualization, Bristol, England, September, 1996.
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"Analytic Methods for Simulated Light Transport",
by James Arvo, Ph.D. Thesis, Yale University, December, 1995.
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"Applications of Irradiance Tensors to the Simulation of Non-Lambertian Phenomena",
by James Arvo. SIGGRAPH `95.
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"Stratified Sampling of Spherical Triangles",
by James Arvo. SIGGRAPH `95.
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"The Role of Functional Analysis in Global Illumination",
by James Arvo. Rendering Techniques `95, edited by
P. M. Hanrahan and W. Purgathofer, Springer-Verlag, 1995.
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"Interactive Design of Complex Time-Dependent Lighting",
by Julie O'B. Dorsey, James Arvo, and Donald P. Greenberg.
IEEE Computer Graphics and Applications, March 1995.
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"The Irradiance Jacobian for Partially Occluded Polyhedral Sources",
by James Arvo. SIGGRAPH `94.
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"A Framework for the Analysis of Error in Global Illumination Algorithms",
by James Arvo, Kenneth Torrance, and Brian Smits. SIGGRAPH `94.
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"A Clustering Algorithm for Radiosity in Complex Environments",
by Brian Smits, James Arvo, and Donald Greenberg. SIGGRAPH `94.
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"Iso-Contour Volume Rendering",
by James Arvo and Kevin Novins.
1994 ACM/IEEE Symposium on Volume Visualization, October, 1994.
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"Transfer Equations in Global Illumination",
by James Arvo. Global Illumination, SIGGRAPH `93 Course Notes, volume 42, August 1993
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"Linear Operators and Integral Equations in Global Illumination",
by James Arvo. Global Illumination, SIGGRAPH `93 Course Notes, volume 42, August 1993
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"Adaptive Error Bracketing for Controlled-Precision Volume Rendering",
by Kevin Novins, James Arvo, and David Salesin.
TR 92-1312, Department of Computer Science, Cornell University, 1992.
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"Controlled Precision Volume Integration",
by Kevin Novins and James Arvo.
1992 ACM Workshop on Volume Visualization, October 1992.
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"Fast Random Rotation Matrices",
by James Arvo. In Graphics Gems III, 1992.
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"The Shader Cache: A Rendering Pipeline Accelerator",
by James Arvo and Cary Scofield. In Graphics Gems III, 1992.
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"Ray Tracing with Meta-Hierarchies",
by James Arvo, In Advanced Topics in Ray Tracing, SIGGRAPH `90 Course Notes,
Volume 24, August 1990.
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"A Simple Method for Box-Sphere Intersection Testing",
by James Arvo. In Graphics Gems, 1990.
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"Transforming Axis-Aligned Bounding Boxes",
by James Arvo. In Graphics Gems, 1990.
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"The Ray Tracing Kernel",
by David Kirk and James Arvo. In Proceedings of Ausgraph `88,
Melbourne, Australia, July 1988.
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"Modeling Plants with Environment-Sensitive Automata",
by James Arvo and David Kirk. In Proceedings of Ausgraph `88,
Melbourne, Australia, July 1988. (image)
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"Backward Ray Tracing",
by James Arvo. In Developments in Ray Tracing, SIGGRAPH `86 Course Notes,
Volume 12, August 1986.
(image)
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James Arvo
(arvo@cs.caltech.edu)