Papers on Modeling Organic Forms

Hard Hat Area (This page is under construction)

  1. Ned Greene, "Voxel Space Automata: Modeling with Stochastic Growth Processes in Voxel Space", Computer Graphics, 23(3):175-184, July, 1989.

  2. Kurt Fleischer, David Laidlaw, Bena Currin, and Alan Barr, "Cellular Texture Generation", in Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH `95, pages 239-448, 1995.


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Copyright © 1996 James Arvo (arvo@cs.caltech.edu)