// David Eppstein, UC Irvine, 11 Jun 1997 // // Buttons to change the game state import java.awt.*; import java.util.*; import gui.*; class PassButton extends GameButton { public PassButton(Game g) { super(g, "Pass"); } public boolean active() { return game.humanToMove() && game.getBoard().midCapture(); } public void action() { game.setBoard(new Board(game.getBoard(), 0L)); } public String status() { return "Stop eating pieces and finish your turn"; } }