Algorithms for Graphs on Surfaces

Investigators:
David Eppstein, University of California, Irvine
Michael Goodrich, University of California, Irvine
Roberto Tamassia, Brown University

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There are number of interesting questions concerned with algorithms for graphs on surfaces. Indeed, examples of such geometric graphs include planar convex hulls, Voronoi diagrams, Delaunay triangulations, line arrangements, visibility graphs, polygon triangulations, and Euclidean minimum spanning trees, which collectively form the backbone of the topics in computational geometry. This work studies algorithms for graphs such that the vertices are points in a geometric space and the edges are curves that are embedded in a surface that is itself embedded in that space. In particular, this project is focused on algorithms for graphs on surfaces, directed at the following three thrust areas:

Papers

Support

This project is supported in part by the National Science Foundation under Grant 080403.

*This research was performed while Drs. Eppstein and Goodrich were serving as consultants to Walt Disney Animation Studios.