Lee's Page
Lee Martie
PhD in Software Engineering - CV


I am passionate about the design of software tools. Here you will find some of my previous work and current interests.


c: L. Martie, T. Kwak, and A. van der Hoek, “Understanding the Impact of Support for Iteration on Code Search", Proceedings of the 11th Joint Meeting of the European Software Engineering Conference and the ACM SIGSOFT Symposium on the Foundations of Software Engineering (ESEC/FSE), 2017, pages 774–785.
c: L. Martie, T. D. LaToza, and A. van der Hoek, “CodeExchange: Supporting Reformulation of Internet-Scale Code Queries in Context", Proceedings of the 30th International Conference on Automated Software Engineering (ASE), 2015, pages 24-35.
c: L. Martie and A. van der Hoek, “Sameness: An Experiment in Code Search” , Proceedings of the 12th Working Conference on Mining Software Repositories (MSR), 2015, pages 76-87.
w: L. Martie and A. van der Hoek, “Context in Code Search”, Proceedings of the 1st International Workshop on Context in Software Development Workshop (CSD), 2014 (4 pages).
w: L. Martie and A. van der Hoek, “Toward Social-Technical Code Search”, in Proceedings of the 6th International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE), 2013, pages 101-104.
c: S. Rugaber, A. Goel, and L. Martie, “GAIA: A CAD Environment for Model-Based Adaptation of Game-Playing Software Agents” ,11th Annual Conference on Systems Engineering Research (CSER), 2013, pages 29–38.
c: L. Martie, V. Palepu Krishna, H. Sajnani, C. Lopes , “Trendy bugs: Topic trends in the Android bug reports”, 9th IEEE Working Conference on Mining Software Repositories (MSR), 2012, pages 120-123.
Honors and Awards
Past Projects
Beowulf: A 45 Raspberry Pi loosely coupled cluster to mine code off the Internet. (picture here)
Graduate Class Project: Space Debugs: Real time debugging game (video here)
Professional Work: GAIA: Adaptive Game Playing Agents (video here) at the Design Intelligence Lab at Georgia Tech
Educational Code
Tutorial Videos