Qiang Liu
New. I am co-organizing an ICML’13 workshop on Machine learning meets crowdsourcing. ResearchMy research area is machine learning, focusing on problems of learning, inference, decision making and various applications under the framework of probabilistic graphical models. Learning . The first step of machine learning tasks is usually to learn models from empirical data, either to estimate the model parameters with predefined model structures, or even to estimate the model structures solely from data. I am interested in developing efficient, possibly distributed, learning algorithms, that perform well on real world data.
Inference . With given graphical models, either handcrafted or learned from data, inference refers to answering queries, such as marginal probability (or partition function), maximum a posteriori (MAP) estimation, or marginal MAP, the hybrid of marginalization and MAP. I am interested in developing efficient inference algorithms, mostly based on variational methods and in the form of belief-propagation-like message passing algorithms.
Structured decision making. In practice, we often need to take a sequence of actions to achieve a predefined goal, usually under uncertain environments where information is observed sequentially and interactively as we progress. Decision networks (also called influence diagrams) are graphical model style representations of such structured decision making problems under uncertainty. Just like Bayesian networks generalize Markov chains or hidden Markov chains, decision networks generalize Markov decision processes (MDP), or partially observable decision processes (POMDP). Unfortunately, the problem of finding the optimal actions for decision networks is much more challenging than answering queries on Bayesian networks, especially in cases where limited information is observed or where multi-agent cooperation is required (such as in robot soccer games).
Applications. I am interested in applying these machine learning methods in many application areas.
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