Title: Cultural Interest W04
Course: CS171: Introduction to Artificial Intelligence

- RoboCup Home Page.
- Campbell, et al., 2002, Artificial Intelligence, “Deep Blue.” [PDF] (URL http://www.sciencedirect.com/science/article/pii/S0004370201001291)  Details about the AI system that beat the human chess champion.
- UAlberta Weakly Solves Heads-Up Limit Hold'em Poker. U Alberta has a center focused on AI for games, and is in the forefront of game AIs.  If you like to play poker, you can try playing their bot.
- Chaslot, et al., “Monte-Carlo Tree Search: A New Framework for Game AI” in Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, AAAI Press, Menlo Park, pp. 216-217, 2008. An interesting combination of Local Search (Chapter 4) and Game Search (Chapter 5).  Related URL: “Everything Monte Carlo Tree Search” website.
- AlphaGo Nature paper. Technical details about the first computer program to beat a human Go champion.