#include "common.h" struct { int a; float b; int c(float b) { return b > 5.0 ? 0 : 1; } } busy; struct BUSY { int a; float b; int c(float b) { return b > 5.0 ? 0 : 1; } }; BUSY verybusy, verybusy2; int main() { busy.a = 1; busy.b = 4.8; verybusy.b = 5.2; verybusy.a = busy.c(verybusy.b); verybusy2 = verybusy; cout << "Busy a = " << busy.a << " b = " << busy.b << "\n"; cout << "Verybusy a = " << verybusy.a << " b = " << verybusy.b << "\n"; cout << "Verybusy2 a = " << verybusy2.a << " b = " << verybusy2.b << "\n"; }