Inf 290: Readings on Stories and Narrative

Spring Quarter 2007

 

Instructor:

Susan Elliott Sim

Discussions:

Wednesdays at 10am, Location ICS2 136

Course Code:

37310

This reading group will be covering recent and classic works on stories, storytelling, narrative, and play with the goal of understanding these everyday activities in the context of technology and software engineering. Readings will be selected by the group and PowerPoint is discouraged. The lead discussor will act as a tour guide of the highlights of the paper and this introduction will serve as a springboard to a meandering and exploratory discussion.

Reading Schedule

Week

Paper

Lead Discussor

Notes

1

April 2, 2007

Thomas Erickson, Design as Storytelling, interactions, Vol. 3, No. 4, (July/Aug), pp. 30-35, 1996.

Susan

 

2

April 11, 2007

Preetha Appan, Hari Sundaram, and David Birchfield. Communicating Everyday Experiences, in the Proceedings of the 1st ACM workshop on Story Representation, Mechanism and Context, at the International Multimedia Conference, New York, 2004.

Thomas

 

3

April 18, 2007

Sharon Callahan, 1999. Storytelling through Lighting, In Advanced Renderman, edited by Anthony A. Apodaca and Larry Gritz, Morgan Kaufmann.

Bill

 

4

April 25, 2007

 

 

 

5

May 2, 2007

Alan D. DeSantis, “A Couple of White Guys Sitting Around Talking: The Collective Rationalization of Cigar Smokers,” Journal of Contemporary Ethnography, Vol. 32, No. 4, pp. 432-466, August, 2003.

Susan

 

6

May 9, 2007

Kersten Dautenhahn, The Origins of Narrative: In search of the transactional format of narratives in humans and other social animals, International Journal of Cognition and Technology, Vol. 1, No. 1, pp. 97-123, 2002.

Marisa

 

7

May 16, 2007

Susan Away- No Meeting

 

 

8

May 23, 2007

Susan Away- No Meeting

 

 

9

May 30, 2007

Petri Gerdt, Piet Kommers, Jarkko Suhonen, and Erkki Sutinen, “StoryML: An XML Extension for Woven Stories,” Proceedings of _Intelligent Tutoring Systems: 6th International Conference, ITS 2002, Biarritz, France and San Sebastian, Spain, June 2-7, 2002.

Rosalva

 

10

June 6, 2007

Britta Neitzel, Chapter 15. Narrativity in Computer Games, Handbook of Computer Game Studies, edited by Joost Raessens and Jeffrey Goldstein, The MIT Press.

Bonnie 

Hard copy only

 

Readings In Need of Love

David Ball._ Backwards and Forwards:_ A Technical Manual for Reading Plays. Carbondale : Southern Illinois University Press, 1983.

 

D. Carr, G. Schott, A. Burn, and D. Buckingham, Doing Game Studies: A Multi-Method Approach to the Study of Textuality, Interactivity, and Narrative Space, Media International Australia incorporating Culture and Policy, Vol. 2004, No. 110, February, pp.19-30, 2004.

 

Reginald Hobbs and Colin Potts, Hyperscenarios: a Framework for Active Narrative, In Proceedings of the 38th Annual on Southeast Regional Conference, ACM Press, 201-210, 2000.

 

Richard Kearney._ On Stories. Routledge, 2002.

 

Hugo Liu._ Articulation, the letter, and the spirit in the aesthetics of narrative. in the Proceedings of the 1st ACM workshop on Story Representation, Mechanism and Context, at the International Multimedia Conference, New York, 2004.

 

Susan Elliott Sim, "A Small Social History of Software Architecture," presented at Thirteenth International Workshop on Program Comprehension, St. Louis, MO, pp. 341-344, 15-16 May 2005.

 

Past Versions of This Reading Group

Spring 2006

Summer 2006