Geometry in Action


The influence of computational geometry in architecture is mainly indirect but multifaceted, via computer graphics for architectural visualization, virtual reality for simulated walkthroughs, computer aided design, geographic information systems for land use planning, and finite element methods for structural simulation (see [Alexander, Black, and Tsutsui, "The Mary Rose Museum", Oxford 1995] for a nice example of a design informed by this last consideration). However it seems likely that within each of those areas, special problems arise in dealing with architectural information, and that more direct connections can also be made.

Part of Geometry in Action, a collection of applications of computational geometry.
David Eppstein, Theory Group, ICS, UC Irvine.

Semi-automatically filtered from a common source file.