Home Page
for Walt Scacchi
Coordinates
and Addresses
Position:
Sr. Research
Scientist, Research Faculty, ISR
Research Director, Center for
Computer
Games and Virtual Worlds
Area:
Software
Office: Room ICS2-202, Bldg. 304
US
mail: Walt Scacchi
Institute
for Software Research
Donald
Bren School of Information and Computer Sciences
University
of California, Irvine
Irvine,
CA 92697-3455 USA
Other: Tel:
+1-949-824-4130
Fax:
+1-949-824-1715
E-mail:
wscacchi < @>> ics
<< dot >>
uci <<dot> edu
Web:
http://www.ics.uci.edu/~wscacchi
Curriculum
Vita (pdf)
Research
Interests
- Organizational
Studies of Software Development in Open Source Software
Communities
- Networked
Computer Games, Virtual Worlds, and Meta-Game Environments
(see Center for Computer
Games
and Virtual Worlds, the ISR Research in Computer
Games, Virtual Worlds, and Interactive Technologies, or
the Virtual
Collaboration Portal for ISR research in decentralized
virtual activity systems)
- Acquisition
of Open Source Software Systems (including governance,
procurement,
systems engineering, deployment, operations and field support)
- Computer
Supported Collaborative Work Environments
- Organizational
and Software Process Modeling and Simulation
- Electronic
Commerce (e.g., process components for procurement and
acquisition)
Interested in
applying for
Graduate
School in Software
Engineering?
Interested
in applying for Graduate
School in Human-Centered
Computing?
Upcoming/Recent
Events
- Eighth
International Conference on Open Source Systems, 10-13
September 2012, Hammamet, Tunisia
- International
Conference on Software Engineering: Workshop on Games and
Software Engineering, 9 June 2012
- International
Conference on Software Engineering: Software
Engineering
in Practice Track, 21-28 May 2011.
- UCI NSF
Workshop on the Future
of Research in Computer
Games and Virtual Worlds, 22-24 September 2010.
- CCC Workshop on
Future Research in Free/Open Source Software,
Newport Beach,
CA, 10-12 February 2010 (Workshop
Web site).
- Sixth International
Conference on
Open Source Systems, Notre Dame, IN, June 2010.
- New ICS Center on Computer
Games
and Virtual Worlds, September 2009.
- IFIP Working Group
2.13 on
Open Source Software
- Web
3.0:
The Game Web, Calit2, UC Irvine, 21 June 2007, and
follow-up
news
story
- MASSIVE:
A
Research Summit on Networked Multiplayer Games at
UCI (20
April 2006).
- Corporate
Opportunities
for Multiplayer Games, OCTANe@UCI and AeA, at
UCI (21 April 2006)
Current/Recent
Research
Projects
- Developing
an Informal Music Learning Game Environment,
with The San Francisco Symphony, (2010-2011) -- New!
- Workshop
on Future
Research and Challenges in Computer Games and
Virtual Worlds, (2010-2011).
- Naval
Postgraduate
School,
Center
for the Edge, Exploring the Potential of
Computer Games
and
Virtual Worlds for Decentralized Command and
Control, (2010-2011)
- Workshop on
Future Research
in Free/Open Source Software, (2009-2010)
- Decentralized
Virtual
Activities and Technologies: A Socio-Technical
Approach,
(2008-2011)
- Naval
Postgraduate
School,
Acquisition
Research Program, Emerging Issues in the
Acquisition of Open Source Software and Open
Architectures,
(2007-2011).
- Workshop
to
Establish National and International Research
Infrastructures for
Multidisciplinary Empirical Science of Free/Open
Source Software,
(2007-2008)
- Naval
Postgraduate
School,
Center
for the Edge, Governance Issues in Open Source
Software
Development, (2007-2008)
- Story
on research
partnership
investigating generation-beyond-next computer game
culture
and technology (2007-2009)
- Discovering
the
Practices and Processes of Open Source Software
Development
(2006-2008)
- Game
Research
Grid for Science Learning Games (2004-2006)
- The
Organizational
Dynamics of Software Bugs, Errors, Issues, and
Repairs
(2002-2006)
- An
Integrated Social and Technical Approach to
Development of Distributed
Inter-Organizational Applications (2002-2006)
- Understanding
Open Source Software Development Processes,
Practices and Communities
(2000-2005)
- Research
Directions
for Continuous (Re)Design of Open Source Software
(Fall 2003-2005)
- Dynamic
Process
Enactment, Discovery and Recovery (Spring
2003-2005)
- Exploring
Open Software Systems Acquisition Processes and
Architectures
(2000-2002, archived)
Past
Projects and Research
Legacy
Recent
Publications and
Working Papers
- Software
Licenses,
Open Source Components, and Open
Architectures, (with T.
Alspaugh and H. Asuncion), in
I. Mistrik and others (Eds.),
Aligning Enterprise, System, and
Software Architectures, (to appear,
2012).
- License
Update and Migration Processes in Open Source
Software Projects, (with C. Jensen), in S. Hissam, B. Russo, M.G.
de Mendonca Neto, and F. Kan (Eds.), Open Source Systems: Grounding Research, Proc. 7th.
IFIP Intern. Conf. Open
Source Systems, 177-195, IFIP ACIT 365, Salvador,
Brazil, October 2011.
- Modding
as an Open Source Approach to Extending Computer
Game Systems, in S.
Hissam, B. Russo, M.G. de Mendonca Neto, and F. Kan (Eds.), Open Source Systems: Grounding
Research, Proc. 7th. IFIP Intern. Conf. Open
Source Systems, 62-74, IFIP ACIT 365, (Best Paper
award), Salvador, Brazil,
October 2011.
- Presenting
Software
License Conflicts through Argumentation, (with
T. Alspaugh and H. Asuncion),
Proc. 22nd. Intern.
Conf. Software Engineering and Knowledge Engineering
(SEKE2011), Miami, FL, July 2011.
- Modding as
a Basis for Developing Game Systems, Proc. 1st. Workshop Games and
Software Engineering (GAS'11), 33rd. Intern. Conf.
Software Engineering, Waikiki, Honolulu, HI, May
2011.
- Advances
in the Acquisition of Secure Systems Based on Open
Architectures, (with
T.
Alspaugh), in Proc. 8th.
Annual
Acquisition Research Symposium,
Monterey, CA, May
2011.
- Understanding
the
Role of Licenses and Evolution in Open Architecture
Software
Ecosystems, (with Thomas Alspaugh), submitted for
publication, (in revision, November 2010).
- The
Future
of Research in Free/Open Source Software
Development, in Proc.
ACM Workshop on the Future of Software
Engineering
Research (FoSER), Santa Fe, NM,
315-319, November
2010.
- Towards
a Science of Free/Open
Source Systems,
(multiple authors), FOSS 2010 Workshop
Final Report, Prepared for
the Computing
Community
Consortium, Fall
2010.
- Open
Source Software Development, (with C.
Jensen), in W.S. Bainbridge
(Ed.), Leadership in
Science and Technology: A Reference
Handbook, Sage
Publishers (to appear, 2011).
- Open
Source Software, Encyclopedia of
Software
Engineering, Taylor and
Francis, New York, 614-626, 2010.
- Software
Licenses
in Context: The Challenge of
Heterogeneously Licensed Systems, (with
T. Alspaugh and H. Asuncion), Journal
of the Association for
Information Systems,
11(11), 730-755, November 2010.
- Computer
Game
Mods, Modders, Modding, and the
Mod Scene, First
Monday,
15(5), May 2010.
- Governance
in
Open Source Software Development
Projects: A Comparative
Multi-Level Case Study Analysis,
(with C. Jensen), Proc.
6th. Intern. Conf. Open Source
Systems,
Notre Dame, IN, 130-142, May 2010.
- Collaboration
Practices
and Affordances in Free/Open
Source Software Development,
revised version in I. Mistrík,
J.
Grundy, A. van der Hoek, and J.
Whitehead, (Eds.), Collaborative
Software Engineering, Springer,
New York, 307-328, 2010.
- Game-Based
Virtual
Worlds as Decentralized Virtual
Activity Systems, in
W.S. Bainbridge (Ed.), Online
Worlds: Convergence of the Real
and
the Virtual,
Springer, New York, 225-236, 2010.
- The
Role
of Software Licenses in Open
Architecture Ecosystems, (with
T.
Alspaugh and H. Asuncion), Intern.
Workshop on Software Ecosystems,
Intern. Conf. Software Reuse, Falls
Church, VA, September 2009.
- Intellectual
Property
Rights Requirements for
Heterogeneously Licensed Systems,
(with T. Alspaugh and H.
Asuncion), in Proc.
17th. Intern. Conf. Requirements
Engineering (RE09),
Atlanta, GA, 24-33, September 2009.
- Envisioning
National
and International Research on the
Multidisciplinary Empirical
Science of Free/Open Source
Software, (with K. Crowston,
G.
Madey, and M. Squire), working paper
for the Computing
Community
Consortium, Spring 2009.
- Analyzing
Software
Licenses in Open Architecture
Software Systems, Proc.
Workshop on Emerging Trends in
FLOSS Research and Development,
Intern.
Conf. Software Engineering,
Vancouver, Canada, May 2009.
- Understanding Requirements
for
Open Source Software,
in K, Lyytinen, P.
Loucopoulos, J. Mylopoulos, and W.
Robinson (eds.), Design
Requirements Engineering: A
Ten-Year Perspective,
LNBIP 14, Springer-Verlag, 467-494,
2009.
- Towards
a
Global Research Infrastructure
for Multidisciplinary Study of
Free/Open Source Software
Development, (with L.
Gasser), in
IFIP Intern. Federation Info.
Processing, Vol. 275; Open
Source Development, Community
and
Quality; B.
Russo, E. Damiani, S. Hissan, B.
Lundell, and
G. Succi (Eds.), Boston, Springer,
143-158, 2008.
- A
Collaborative Science Learning
Game Environment for Informal
Science
Education: DinoQuest
Online, (with
R. Nideffer and J. Adams), revised
version in IFIP International
Federation for Information
Processing, Volume 279; New
Frontiers for Entertainment
Computing;
P. Ciancarini, R. Nakatsu, M.
Rauterberg, M. Roccetti
(Eds.); Boston: Springer,
71–82, 2008.
- Collaborative
Game Environments for Informal
Science Education: DinoQuest
and DinoQuest Online,
(with R. Nideffer and J.
Adams), IEEE
Conf. Collaboration Technology and
Systems,
(CTS 2008), Irvine, CA 229-236, May
2008, (Extended version).
- Governance
in
Open Source Software Development
Projects: Towards a Model for
Network-Centric Edge
Organizations, (with C.
Jensen), Proc.
13th. Intern. Command and
Control
Research and Technology
Symposium,
Bellevue, WA, July 2008.
- Emerging
Issues
in the Acquisition of Open Source
Software within the U.S.
Department of Defense, (with
T. Alspaugh), Proc.
5th Annual
Acquisition Research Symposium,
Vol. 1, 230-244, NPS-AM-08-036,
Naval Postgraduate School,
Monterey, CA .
- Mobilization
of
Software Developers: The Free
Software Movement, (with
Margaret Elliott), revised version
in Information,
Technology
and People,
21(1), 4-33, 2008. Received 2009
Outstanding Paper Award of
Excellence
from Emerald Literati Network.
- Emerging
Patterns
of Intersection and Segmentation
when Computerization
Movements Interact, revised
version in M.S. Elliott and
K.L. Kraemer (Eds.), Computerization
Movements and Technology
Diffusion: From Mainframes to
Ubiquitous
Computing, ASIST Monograph
Series, Information Today, Inc.
381-404, 2008.
- Guest
Editorial—Open
Source Software for Engineering
Education:
Pedagogical Strategies that
Leverage Open Source Tools,
(with M.
Lytras), IEEE
Transactions on Education,
50(4),
November 2007.
- Knowledge
Work
Artifacts: Kernel Cousins for
Free/Open Source Software
Development,
(with M. Elliott and M. Ackerman), Proc.
ACM Conf. Support Group Work
(Group07),
Sanibel Island, FL, 177-186,
November 2007.
- Free/Open
Source
Software Development: Recent
Research Results and Emerging
Opportunities, Proc.
European Software Engineering
Conference and ACM SIGSOFT
Symposium on
the Foundations of Software
Engineering,
Dubrovnik, Croatia, 459-468,
September 2007.
- Open
Source
Development, Adoption and
Innovation, (edited by J.
Feller, B. Fitzgerald, W. Scacchi,
and A. Sillitti,), Springer, New
York, June 2007.
- Guiding
the
Discovery of Open Source Software
Processes with a Reference Model,
(with C. Jensen),in Proc.
Third IFIP International
Conference on Open Source Systems,
Limerick, IR, 11-13 June 2007,
265-270.
- Role
Migration
and Advancement Processes in OSSD
Projects: A Comparative
Case Study, (with C. Jensen),
in Proc.
29th.
Intern. Conf. Software Engineering,
Minneapolis, MN, May 2007, 364-374.
- Free/Open
Source
Software Development: Recent
Research Results and Methods,
in M.V. Zelkowitz (ed.), Advances
in Computers,
69, 243-295, 2007.
- Understanding
the
Development of Free
E-Commerce/E-Business Software: A
Resource-Based View, in S.K.
Sowe, I. Stamelos, and I.
Samoladas (eds.), Emerging
Free and Open Source Software
Practices,
IGI Publishing, Hershey, PA,
170-190, 2007.
- Open
Source
Systems, (edited by E.
Damiani, B. Fitzgerald, W.
Scacchi, M. Scotto, and G. Succi),
Springer, New York, June 2006.
- Understanding
Free/Open
Source Software Development
Processes, (with Joseph
Feller, Brian Fitzgerald, Scott
Hissam, and Karim Lakhani), Software
Process--Improvement and Practice,
11(2), 95-105, March/April 2006.
- Experiences
in
Discovering, Modeling, and
Reenacting Open Source Software
Development Processes, (with
Chris Jensen), in Mingshu Li,
Barry Boehm, and Leon J. Osterweil
(eds.), Unifying
the Software Process Spectrum:
Proc. Software Process Workshop,
Beijing, China, May 2005, 442-469,
Springer-Verlag, 2006.
- Modeling
Recruitment
and Role Migration Processes in
OSSD Projects,
(with Chris Jensen), Proc.
6th
Intern. Workshop on Software
Process Simulation and Modeling,
St. Louis, MO, May 2005.
- Multi-Modal
Modeling,
Analysis and Validation of Open
Source Software Development
Processes, (with Chris Jensen,
John Noll, and Margaret
Elliott), Intern.
J. Internet Technology and Web
Engineering,
1(3), 49-63, 2006. Previous version
appeared in Proc.
First Intern. Conf. Open Source
Software,
1-8, Genova, Italy, July 2005.
Received Best
Paper
Award. Reprinted in G. Alkhatib
and D. Rine, (Eds.), Integrated
Approaches in Information
Technology and Web Engineering:
Advancing
Organizational Knowledge Sharing,
Information
Science
Reference, Hershey, PA, 51-65, 2009.
- Collaboration,
Leadership,
Control, and Conflict Negotiation
in the NetBeans.org
Software Development Community,
(with Chris Jensen), Proc.
38th. Hawaii
Intern, Conf. Systems Science, Waikola
Village, HI, January 2005.
- Process
Modeling
Across the Web Information
Infrastructure, (with
Chris Jensen), Software
Process--Improvement and Practice,
10(3),
255-272,
July-September 2005. Earlier
version appears in Proc.
5th.
Intern. Workshop on Software
Process Simulation and Modeling,
Edinburgh, Scotland, May 2004.
- Opportunities
and
Challenges for Modeling and
Simulating Free/Open Source
Software
Processes, working paper,
Institute for Software Research,
October 2004, based on a Keynote
Address presented at the Proc.
5th.
Intern. Workshop on Software
Process Simulation and Modeling,
Edinburgh, Scotland, May 2004.
- Data
Mining
for Software Process Discovery in
Open Source Software
Development Communities, (with
Chris Jensen), Proc.
Workshop on Mining Software
Repositories,
96-100, Edinburgh, Scotland, May
2004.
- Socio-Technical
Interaction
Networks in Free/Open Source
Software Development Processes,
in S.T. Acuña and N. Juristo (eds.),
Software
Process
Modeling,
1-27, Springer Science+Business
Media Inc., New York, 2005.
- Discovering,
Modeling,
and Reenacting Open Source
Software Development Processes,
(with Chris Jensen), revised
version in S.T. Acuna and M.I.
Sanchez-Segura (eds.), New
Trends in Software Process
Modeling,
Series in Software Engineering and
Knowledge Engineering, Vol. 18,
1-20, 2006.
- Continuous
Design
of Free/Open Source Software:
Workshop Report and Research
Agenda,
(with Les Gasser), UCI-UIUC Workshop
on Continuous Design of Open
Source Software, 15 October 2003.
- Understanding
Continuous
Design in F/OSS Projects,
(with Les Gasser, G.
Ripoche, and B. Penne), 16th.
Intern. Conf. Software &
Systems Engineering and their
Applications,
Paris, December 2003.
- Socio-Technical
Design, in W. S. Bainbridge
(ed.), The
Encyclopedia of Human-Computer
Interaction,
656-659, Berkshire Publishing Group,
2004.
- Free/Open
Source
Software Development Practices in
the Computer Game Community, IEEE Software,
21(1), 59-67, January/February 2004.
- Understanding
Free/Open
Source Software Evolution,
revised
version in N.H.
Madhavji, J.F. Ramil and D.
Perry
(eds.), Software
Evolution and Feedback: Theory and
Practice,
181-206, John Wiley and Sons Inc,
New York, 2006.
- Free
Software
Development: Cooperation and
Conflict in A Virtual
Organizational Culture, (with
Margaret Elliott), revised
version in S. Koch (ed.), Free/Open
Source Software Development,
152-172, Idea Publishing,
Pittsburgh, PA, 2005.
- Free
Software
Developers as an Occupational
Community: Resolving Conflicts
and Fostering Collaboration,
(with Margaret Elliott), Proc.
ACM Intern. Conf. Supporting Group
Work (Group'03),
21-30, Sanibel Island, FL, November
2003.
- When
is Free/Open Source Software
Development Faster, Better,
and Cheaper
than Software Engineering?
Working Paper, Institute for
Software Research, UC Irvine, April
2003.
- Simulating
an
Automated Approach to Discovery
and Modeling of Open Source
Software
Development Processes, (with
Chris Jensen), Proc.
ProSim'03 Workshop on Software
Process Simulation and Modeling,
Portland, OR May 2003.
- Issues
and
Experiences in Modeling Open
Source Software Processes, Proc.
3rd.
Workshop on Open Source Software
Engineering,
25th. Intern. Conf. Software
Engineering, Portland, OR, May 2003.
- Automating
the
Discovery and Modeling of Open
Source Software Processes,
(with Chris Jensen), Proc.
3rd.
Workshop on Open Source Software
Engineering,
25th. Intern. Conf. Software
Engineering, Portland, OR, May 2003.
- Communicating
and
Mitigating Conflict in Open Source
Software Development Projects,
(with Margaret Elliott), Projects
& Profits,
IV(10), 25-41, October 2004.
- Open
EC/B:
A Case Study in Electronic
Commerce and Open Source
Software Development, Working
Paper, Institute for Software
Research, UC Irvine, July 2002.
- Open
Acquisition:
Combining Open Source Software
Development with System
Acquisition, Working Paper,
Institute for Software Research,
UC Irvine, July 2002.
- Understanding
the
Social, Technological, and Policy
Implications of Open Source
Software Development, position
paper presented at the NSF
Workshop on Open Source Software,
January 2002 (revised August 2002).
- Understanding
the
Requirements for Developing Open
Source Software Systems, IEE
Proceedings--Software,
149(1), 24-39, February 2002.
- Hypertext
for
Software Engineering, revised
version appears in J.
Marciniak (ed.), Encyclopedia
of Software Engineering, 2nd.
Edition,
Wiley, 612-621, 2002 (in PDF).
- Process
Models
in Software Engineering,
revised version to appear in
J. Marciniak (ed.), Encyclopedia
of Software Engineering, 2nd.
Edition,
Wiley, 993-1005, 2002 (in PDF).
- Modeling
and
Simulating Software Acquisition
Process Architectures,
(with James Choi) appears in Journal
of Systems and Software,
59(3), 343-354, 15 December 2001 (in
PDF).
- Software
Development
Practices in Open Software
Development Communities,
presented at the 1st
Workshop
on Open Source Software
Engineering, Toronto,
Ontario, May 2001).
- Specifying
Process-Oriented
Hypertext for Organizational
Computing,
(with John Noll) appears in J.
Network and Computer Applications,
24(1):39-61,
2001
(in PDF or in Postscript).
- Understanding
Software
Process Redesign using Modeling,
Analysis and Simulation,
revised version appears in Software
Process--Improvement and Practice,
5(2/3),
183-195,
2000.
- Redesigning
Contracted
Service Procurement for
Internet-based Electronic
Commerce:
A Case Study, appears in J.
Information Technology and
Management,
2(3), 313-334, 2001.
Web accessible
presentations
(in
HTML, PDF, or PPT)
- Computer
Games and Virtual Worlds: New Modalities for Rehabilitation
and Therapy (PDF)
- Modding
as an Open Source Approach to Extending Computer Game Systems,
and a related paper can be found here.
- Free/Open
Source Software Development as an Approach to Global Software
Engineering (PDF), and a related paper can be found here
- Computer
Games
and Virtual Worlds for Health, Assistive Therapeutics and
Performance Enhancement (PDF)
- Game-Based
Virtual
Worlds as Decentralized Virtual Activity Systems (PDF)
- Recent
Advances
in Virtual Worlds for Science and
Technology Research and
Development (PDF)
- Open
Source
Software: Issues, Challenges, and
Opportunities (PDF)
- The
Process
of Innovation in Computing: A
Personal 30 Year Perspective (PDF)
- Free/Open
Source
Software Development: Recent
Research Results and Emerging
Opportunities (PDF),
or
the full paper can be found here
- Recent
Developments
in Science Learning Games for
Informal Science Education
(PDF)
- Web
3.0:
Game Web Research at the UCI Game
Lab (PDF)
(RM
video)
- Research
and
Educational Innovations in Computer
Games (PDF)
- Enabling
Exponential
Innovation via Open Source Software
Development (PDF)
- Recent
Advances
in Science Learning Games (PDF)
- Identifying
New
Market Opportunities through Process
Discovery (PDF)
- Computing
Gaming
as a Social Movement (PDF)
- Innovations
in
Informal Science Education:
DinoQuest and DinoQuest Online
(PDF)
- Patterns
of
Sustained Collaborative Creativity
Across Open Computerization
Movements (PDF)
- Collaboration
Infrastructure
for a Virtual Residency in Game
Culture and Technology
(PDF)
- Opportunities
for
Game Culture and Technology in
Public Libraries (PDF)
- Understanding
and
Improving Software Productivity
(PDF),
or
a vintage paper can be found here.
- Computer
Games,
Open Source Software, and other
Socio-Technical Processes (PDF)
- Discovering,
Modeling,
and Reenacting Free/Open Source
Software Development
Processes and Practices, or the
paper can be found here.
- Collaboration,
Leadership,
Control, and Conflict Negotiation in
the NetBeans.org
Community, or the paper can be
found here
- Modeling
and
Simulating Free/Open Source Software
Development Processes,
or the full paper can be found here.
- Strategies
for
Developing and Deploying Free/Open
Source Software
- Understanding
the
Requirements for Developing and
Designing Open Source Software
- Software
Process
Simulation and Modeling: A Review
- Simulating
an
Automated Approach to Discovery and
Modeling of Open Source Software
Development Processes, or the
full paper can be found here
- Understanding
the
Potential for Open Government: Open
Source Processes for
E-Government
- The
UCI
Game Lab Research Program
- Understanding
the
Requirements for Open Source
Software System Development,
or the full paper can be found here
- Understanding
and
Visualizing Information Work
Processes and Practices
- Understanding
and
(Re)Designing Software Development
Processes
- Understanding,
Communicating,
and (Re)Designing Complex
Organizational Processes
- Process
Life
Cycle Engineering, or the full
paper can be found here.
- Experience
with
Software Process Simulation and
Modeling,or the full
paper can be found here.
- Supporting
Software
Development in Virtual Enterprises,or
the full paper
can be found here.
- Understanding
Work
Processes and Practices: A
Computational Approach
- Developing
a
Knowledge Web for Process Redesign,
or the full paper can
be found here.
- Computational
Business
Processes as Software Components for
Electronic Commerce,
or a position paper can be found here.
- (Re)Designing
Software
Production Architectures
- Experience
with
Software Architectures and
Configured Software Descriptions,
or a position paper can be found here.
Current/Vintage
Editorial
Board Positions
Other
Interests
Having
a good time!
Playing
games and having fun ;-)
Institute
for
Software Research
Donald
Bren School of Information and
Computer Sciences
University
of California, Irvine
Irvine,
CA 92697-3455
Last
modified: 30 January 2012