Home Page
for Walt Scacchi
Coordinates
and Addresses
Position:
Sr. Research
Scientist, Research Faculty, ISR
Research Director, Center for
Computer
Games and Virtual Worlds
Area:
Software
Office: Room ICS2-202, Bldg. 304
US
mail: Walt Scacchi
Institute for Software Research
Donald Bren School of Information and Computer Sciences
University of California, Irvine
Irvine, CA 92697-3455 USA
Other: Tel:
+1-949-824-4130
Fax: +1-949-824-1715
E-mail: wscacchi < @>> ics
<< dot >>
uci <<dot> edu
Web: http://www.ics.uci.edu/~wscacchi
Curriculum
Vita (pdf)
Research
Interests
- Organizational
Studies of Software Development in Open Source Software Communities
- Networked
Computer Games, Virtual Worlds, and Meta-Game Environments (see Center for Computer Games
and Virtual Worlds and ISR Research in Computer
Games, Virtual Worlds, and Interactive Technologies)
- Acquisition
of Open Source Software Systems (including governance, procurement,
systems engineering, deployment, operations and field support)
- Computer
Supported Collaborative Work Environments
- Organizational
and Software Process Modeling and Simulation
- Electronic
Commerce (e.g., process components for procurement and acquisition)
Interested in
applying for
Graduate
School in Software
Engineering?
Interested
in applying for Graduate
School in Human-Centered
Computing?
Upcoming/Recent Events
- International Conference on Software Engineering: Software
Engineering in Practice Track, 21-28 May 2011.
- UCI NSF Workshop on the Future of Research in Computer
Games and Virtual Worlds, 22-24 September 2010.
- CCC Workshop on
Future Research in Free/Open Source Software, Newport Beach,
CA, 10-12 February 2010 (Workshop Web site).
- Sixth International Conference on
Open Source Systems, Notre Dame, IN, June 2010.
- New ICS Center on Computer Games
and Virtual Worlds, September 2009.
- IFIP Working Group 2.13 on
Open Source Software
- Web
3.0: The Game Web, Calit2, UC Irvine, 21 June 2007, and follow-up
news story
- MASSIVE: A
Research Summit on Networked Multiplayer Games at UCI (20
April 2006).
- Corporate
Opportunities for Multiplayer Games, OCTANe@UCI and AeA, at
UCI (21 April 2006)
Current/Recent
Research
Projects
- Workshop
on Future Research and Challenges in Computer Games and
Virtual Worlds, (2010-2011).
- Workshop on
Future Research
in Free/Open Source Software, (2009-2010)
- Decentralized
Virtual Activities and Technologies: A Socio-Technical Approach,
(2008-2011)
- Naval
Postgraduate
School,
Acquisition Research Program, Emerging Issues in the
Acquisition of Open Source Software and Open Architectures,
(2007-2010).
- Workshop
to Establish National and International Research Infrastructures for
Multidisciplinary Empirical Science of Free/Open Source Software,
(2007-2008)
- Naval
Postgraduate
School,
Center for the Edge, Governance Issues in Open Source Software
Development, (2007-2008)
- Story on research
partnership investigating generation-beyond-next computer game culture
and technology (2007-2009)
- Discovering
the Practices and Processes of Open Source Software Development
(2006-2008)
- Game
Research Grid for Science Learning Games (2004-2006)
- The
Organizational Dynamics of Software Bugs, Errors, Issues, and Repairs
(2002-2006)
- An
Integrated Social and Technical Approach to Development of Distributed
Inter-Organizational Applications (2002-2006)
- Understanding
Open Source Software Development Processes, Practices and Communities
(2000-2005)
- Research
Directions for Continuous (Re)Design of Open Source Software
(Fall 2003-2005)
- Dynamic
Process Enactment, Discovery and Recovery (Spring 2003-2005)
- Exploring
Open Software Systems Acquisition Processes and Architectures
(2000-2002, archived)
Past
Projects and Research
Legacy
Recent
Publications and
Working Papers
Web
based
presentations (in
HTML, PDF, or PPT)
- Recent
Advances in Virtual Worlds for Science and Technology Research and
Development (PDF)
- Open
Source Software: Issues, Challenges, and Opportunities (PDF)
- The
Process of Innovation in Computing: A Personal 30 Year Perspective (PDF)
- Free/Open
Source Software Development: Recent Research Results and Emerging
Opportunities (PDF),
or the full paper can be found here
- Recent
Developments in Science Learning Games for Informal Science Education
(PDF)
- Web
3.0: Game Web Research at the UCI Game Lab (PDF)
(RM
video)
- Research
and Educational Innovations in Computer Games (PDF)
- Enabling
Exponential Innovation via Open Source Software Development (PDF)
- Recent
Advances in Science Learning Games (PDF)
- Identifying
New Market Opportunities through Process Discovery (PDF)
- Computing
Gaming as a Social Movement (PDF)
- Innovations
in Informal Science Education: DinoQuest and DinoQuest Online
(PDF)
- Patterns
of Sustained Collaborative Creativity Across Open Computerization
Movements (PDF)
- Collaboration
Infrastructure for a Virtual Residency in Game Culture and Technology
(PDF)
- Opportunities
for Game Culture and Technology in Public Libraries (PDF)
- Understanding
and Improving Software Productivity (PDF),
or a vintage paper can be found here.
- Computer
Games, Open Source Software, and other Socio-Technical Processes (PDF)
- Discovering,
Modeling, and Reenacting Free/Open Source Software Development
Processes and Practices, or the paper can be found here.
- Collaboration,
Leadership, Control, and Conflict Negotiation in the NetBeans.org
Community, or the paper can be found here
- Modeling
and Simulating Free/Open Source Software Development Processes,
or the full paper can be found here.
- Strategies
for Developing and Deploying Free/Open Source Software
- Understanding
the Requirements for Developing and Designing Open Source Software
- Software
Process Simulation and Modeling: A Review
- Simulating
an Automated Approach to Discovery and Modeling of Open Source Software
Development Processes, or the full paper can be found here
- Understanding
the Potential for Open Government: Open Source Processes for
E-Government
- The
UCI Game Lab Research Program
- Understanding
the Requirements for Open Source Software System Development,
or the full paper can be found here
- Understanding
and Visualizing Information Work Processes and Practices
- Understanding
and (Re)Designing Software Development Processes
- Understanding,
Communicating, and (Re)Designing Complex Organizational Processes
- Process
Life Cycle Engineering, or the full paper can be found here.
- Experience
with Software Process Simulation and Modeling,or the full
paper can be found here.
- Supporting
Software Development in Virtual Enterprises,or the full paper
can be found here.
- Understanding
Work Processes and Practices: A Computational Approach
- Developing
a Knowledge Web for Process Redesign, or the full paper can
be found here.
- Computational
Business Processes as Software Components for Electronic Commerce,
or a position paper can be found here.
- (Re)Designing
Software Production Architectures
- Experience
with Software Architectures and Configured Software Descriptions,
or a position paper can be found here.
Current/Vintage
Editorial
Board Positions
Other
Interests
Having
a good time!
Institute
for Software Research
Donald
Bren School of Information and Computer Sciences
University
of California, Irvine
Irvine,
CA 92697-3455
Last
modified: 30 August 2010